000 | 00658nam a22002417a 4500 | ||
---|---|---|---|
003 | OSt | ||
008 | 180210b xxu||||| |||| 00| 0 eng d | ||
020 | _a9781937134853 | ||
082 |
_a658.314 _bBUR |
||
100 | _aBurke, Brian | ||
245 | _aGamify: how gamification motivates people to do extraordinary things | ||
260 |
_aBrookline _bBibliomotion, Inc _c2014 |
||
300 | _ax, 181 p. | ||
300 | _aill | ||
300 | _a23 cm | ||
500 | _aIncludes bibliographical references and index | ||
650 | _aEmployee motivation. | ||
650 | _aGames | ||
650 | _aGamification | ||
650 | _aMotivation | ||
650 | _aPsychological aspects | ||
942 |
_2ddc _cBK _01 |
||
999 |
_c2703 _d2703 |